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Takeda, Iron Fist Alchemy

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Takeda, Iron Fist Alchemy Empty Takeda, Iron Fist Alchemy

Post by Guest Thu Dec 15, 2011 2:12 pm


...........................................................................
CASE FILE: Transmutation Equipment
Takeda, Iron Fist Alchemy 2nixn42 Takeda, Iron Fist Alchemy 2nixn42 Takeda, Iron Fist Alchemy 2nixn42

Takeda Rokurou
...........................................................................
NAME:
→ Iron Fist Alchemy (Magnetism using his automail arm)

TYPE:
→ Basic

LEVEL:
→ Level One

FORM:
→ Rokurou's circle is engraved on the back of his right hand.(His automail arm)

...........................................................................

BRIEFING:
→Four symbols reside within the inner circle of Roku's transmutation circle. The innermost symbol is the male symbol and stands for Mars or the “Ruler of Iron” and allows for the control over iron. An arrow with double dots runs through Mars and it stands for the very element of Iron itself and is used for manipulating said element. The lower area of the circle is taken up but a triangle for fire is used to create the heat utilized in the magnetization. The last symbol within the inner circle is the arrow that relates heat to iron.

The outer circle contains an additional four symbols. At the bottom is a T which stands for Tesla, a measurement of a magnetic field and is used in forming the field itself. The top has an X contained with a square and stands for Earth and its magnetic field. There are two six point stars, one on each side and they symbolize unity the unity of the proper alignment of the magnetic domains within the iron. The four outer symbols are merely decorative.

Rokurou's technique for Iron Fist Alchemy is to use bursts of heat and apply it to the iron in his automail right arm to rearrange the magnetic domains within it. The heat causes the molecules to vibrate and thus rearrange the magnetic domains. Once the magnetic domains are rearranged properly they cause the iron in his automail to be magnetized. The magnetized iron then produces a very strong magnetic field. He uses this offensively to add more force to his punches with his automail arm by either pulling his opponent into the punch or after contact pushing the opponent away with more force. Due to what the person may or may not be wearing or have on them it sometimes adds an almost negligible amount of force.

There are four major things that magnetism has almost no effect on: copper, aluminum, most gases and plastics. As such these four materials will add no force to his punches if the opponent is carrying/wearing them; though they do not cancel magnetism's effect on anything else the opponent might have on them. Heat is Iron Fist Alchemy's greatest weakness as it can once again rearrange the magnetic domains in the iron and demagnetize his automail. Also if his automail is cooled before the domains are rearranged properly than the iron in his automail remains in whichever state it was in (magnetized or demagnetized).

Takeda needs to know the chemical make up of the things that his opponent has on them as it is this that decides when he needs to magnetize the automail. If the chemical make up causes them to be repulsed by magnetic fields and he magnetizes the automail before contact then no force would be added and his fist might never even make contact because of it. Of course most of this is guesswork and he is occasionally wrong, foiling his own attack.

He is capable of using this ability for other purposes as well but the magnetic field's effect only extends fifteen centimeters out from the automail. As such it cannot be used to affect anything that is not particularly close to him.

PICTURE:
→ The circle is engraved upon the back of Rokurou's hand of his automail right arm:
Spoiler:

...........................................................................

SPECIAL ABILITIES:

→ Megaton Punch: Rokoruo turns the iron in his automail into a very powerful magnet. Everything in the world is influenced by magnetism to some degree in some way, save copper, aluminum, most gases and plastic. This allows him to either pull the opponent into the punch for more force or to send the opponent away with more force.(He uses this as he is punching them either a little before fist contact or directly after to attempt and make his punches stronger, even if only a little bit.) As human bodies are not highly attracted to or repulsed by magnetic fields, unless the opponent is wearing something that is the effect of this technique is almost negligible. Additionally something that is paramagnetic (attracted by a magnetic field) adds more force to the punch than something diamagnetic (repulsed by a magnetic field.)

He also uses it to make it nearly impossible to disarm him. He can also use it for various other uses like unlocking doors by moving his magnetized hand around the lock and moves the tumblers until the fall into place. He has also been known to scramble a computer or two.

...........................................................................

Guest
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Takeda, Iron Fist Alchemy Empty Re: Takeda, Iron Fist Alchemy

Post by Guest Thu Dec 15, 2011 2:47 pm

{APPROVED}

Just have to say, excellent explanation. ^_^

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