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G.A. Scythe, marker, body Empty G.A. Scythe, marker, body

Post by Guest Tue May 11, 2010 2:11 am


...........................................................................
CASE FILE: Transmutation Equipment
G.A. Scythe, marker, body 2nixn42 G.A. Scythe, marker, body 2nixn42 G.A. Scythe, marker, body 2nixn42

The Doctor
...........................................................................
NAME:
→ Grand Arcaneum

TYPE:
→ Basic

LEVEL:
→ All weapons start at level one.

FORM:
→ He bears an assortment of things. his body is littered with hidden circles, his favorite marker is also littered with hidden circles and he has a scythe that has circles on it.

...........................................................................

BRIEFING:
→ The information I have not already stated in my character app will be placed here. For example he must know all things chemical known to man to be able to use the G.A. furthermore he must know the weaknesses and strengths of each element.

PICTURE:
→ The circle is simply a ying yang sign with runes written all around it and inside it.
→ The weapons are simply as stated. A marker, his body, and a scythe.

...........................................................................

SPECIAL ABILITIES:

→ Ancient Alchemical arts, also known as the Grand Arcaneum.(Ger-and Are-Kain-um)
In ancient times there was believed to be a city in the depths of the desert. During that time the city was lush, fertile, and well populated. This city bore a king. The king was one of the few desendants who was able to use the Grand Arcaneum. This Alchemy was lost, for what was thought, for all eternity. It wasn't until The Doctor finished his studies on Amestrian Alchemy at the age of 16 that he heard of this alchemical way. From then, when he was not studying medical school and his science studies. He learned the ins and outs of this alchemic style.

Inorder to use this alchemic style one must understand the aincient mind. Also with this, one must understand the works of alchemy altogether and what is done to create these things. One must know the compisition of each object and how they react with the other items. One must also know how to manipulate and agitate these elements to get the desired results.

Stage 1:

In this stage the ability of the G.A.(Grand Arcaneum) is limited to a single Golem and assorted alchemic abilities.

Alchemical abilities:

Seven foot tall and six foot wide blocks of earth.
Limited use of Fire, such as a single "bolt" of fire at a time/One random explosion at a time.
Limited use of Water, such as a single wave of water that spans at most the same as the earth.
Limited use of Wind, such as a short gust of at most 20 mph sustained of 10 mph
Limited use of lightning, such as a single bolt of lightning or a constant bolt of half the power.
Limited use of surrounding materials to do things. I.e. making a bomb, car, things like that. The best for this is a mini cooper or the same size.

Stage advancement:

Each Ability pertaining to the elements rise the similar way when the level increases. Water and earth will stay the same as each other until stage five. Lightning and Fire are similar as to number of bolts. Water, lightning and wind work the same respect as constant flow.

Power enhancement:

For the width of water/earth: The stage increase will be odd. The first jump is from 7x7 to 50x50. From there it's by a dollor's multiple. 75, 100, then at stage 5 it's full use of element and constant stream.

For the "bolts" it is a little different. Fist off is the exlosions for fire are the same number as the "bolts." Also, the fire alchemy is the same type as Roy mustang as seen in the Anime and Manga. It is also understood that way as well. The "bolts" are numbered based on stage. 1, is of course 1 and so on until you reach 4. Four recieves 5 small bolts from each finger used mainly as an arc of lightning. The next addition is 25 full large lightning bolts. Fire is used similarly. At stage four you get one strand again bowever the strand is large and can spawn multiple others from it. At stage 4 the explosions reach the saze of a car bonb. At five they are the equivalent to a nucliar explosion. However, it would not have the radiation or massive shockwave. It would have a mild shockwave, I.e. blowing limbs off trees and not knocking over someone who has correctly stood against the gust of wind or trees etc etc.

Wind is it's own special catagory but is most like water and earth for advancement. The wind will always have a cut in power if used in constant form. For example 20 gust and 10 constant. The constant will always be half of the gust inorder to reduce the drain on the user. (All alchemy here is set up to reduce the drain on the user. Hence the not so over powering abilities.) Each stage it gains 10 mph. However when it gets to stage 5 it jumps to 100 mph at gust. The amount of force to generate that much force at a gust would be too great no matter what to keep unless there was an enhancement to the circle, but current knoladge has eluded such a way.

Golems:

The G.A. is famus for it's useage of golems. It was believed, by the last user of the G.A. that it was the key to eternal life. However it was utterly wrong. The golems are size based as well as number based at stages. Stage 1 is small *at most three feet* and number *1 golem at a time* Next is stage two which is 2 golems and the hight ceiling of 4. next is stage three which is three and a hight of five. Next is four which is four and hight of six feet tall. Next is five, at five numberd the hight has reached it's max and thusly the golems are varies in shapes and sizes here as well as the addition of powers. The first powers are the extendable blade like hands. Replacing the hands are blades almost. Like Lust's fingernails however the most this can cut it human flesh and bone. A sturdy metal is able to deflect or perrie the blades. The next is the specatists. These are the golems that can specalize in one area. Be it wind lightning or water etc etc. Each will have half the power of the user. (If that much power is seen as too much then we can say they have stage one of the power.) These golems range from being athletic looking to having abnormally large shoulders and heads.

Misc. Information about the G.A. that explains some other things:

The user of the G.A may never actually achieve full understanding of this because inorder to do it one must know of every element and how they react to eachother as well as the understanding of what does what and when it should be used. With the G.A, One could easilly pull a Kimbree at stage one. However the explosion would be equilavent to just a limb as well as being rather slow but the main idea of how to do that.

Senata Explosion:
This is the final show of the G.A. With this, the user will use alchemy in it's subject to create a two protiens. The first will create an excess of sodium. This protien has an unexpected change to the skin pigment. It changes the skin, where the protein has filled, to a grey color. once the color has engulfed the limb then the second protien acts. This protein creates excess water. When the water level reaches a certain amount the sodium violently oxadises and causes the limb to decintagrate.

Here is the posts of progression:

Post after contact:
This will not display any discoloring except a barely noticeble tint to the didgets of the limb. (usually under the fingernails or toenails.)
Second post after contact:
This is where the discolor starts to form. It will have engulfed to the first joint in the digets.
Third post after:
Here it will have reached the next joint.
Fourth:
The digets are now fully covered.
Fifth:
The grey goes to the middle of the palm.
Sixth:
The whole hand is engulfed.
Seventh:
Half the forearm is engulfed
Eighth.
The whole forearm is covered.
Ninth:
Half way to the shoulder on last stretch of arm.
Tenth:
The arm is completely covered.
Eleventh:
The next enzyme starts to work it's way to creating the water.
Twelfth:
Here the water starts to fill the area.
Thirteenth:
The water level reaches half the critical mass to destroy the arm.
Fourteenth:
The arm explodes as the water level reaches critical.


...........................................................................


Last edited by The Doctor on Tue May 11, 2010 4:47 pm; edited 2 times in total

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G.A. Scythe, marker, body Empty Re: G.A. Scythe, marker, body

Post by TOOTSIEGIRL Wed May 12, 2010 11:52 pm

APPROVED

lol, copy-pasta FTW!!!!!!

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